About Me
I would describe myself as an analytical thinker with a bit of creativity. I have always enjoyed solving riddles and puzzles ever since I was a kid and I feel like this has helped me develop my thinking and problem solving skills.
I remember playing games since the age of 3, when I got my first GameBoy console. This definitely left me intrigued and made me develop a passion for computers and electronics. I eventually decided to study programming further so that I could do something I would enjoy and turn my passion into a job.
I am currently a second year undergraduate student studying Computer Games Development at the University of Westminster. I hope to work on many more projects over time so that I can continue developing and become better at what I do.
Some Games I've Worked On
The first game I've created is a game called CubeChaos, where the player controls a cube and has to reach a goal while avoiding enemies and obstacles. I created this as a personal project before I enrolled for my current course at university. It is a simple game with four levels and it helped me gain experience with using Unity and programming for games.
The game can be downloaded at - https://jules-rodrigues.itch.io/cubechaos
My first project that I've worked on along with a bunch of my classmates is De-Bug, which was developed for a game jam organised by my University. The theme of the competition was metamorphosis. It was developed in Monogame as we were learning how to use it at the time. On this project, I helped design the levels and program the behaviour of some of the objects in game.
The game can be downloaded at - https://ivanpalazzo.itch.io/de-bug
Towards the end of the first year, as part of a module, my classmates and I developed a much more polished game called 999 A.D., which was also developed in Monogame. The game is set in 999 A.D. and based on the rumour that the world was supposed to end in 1000 A.D. The player is a fallen knight and he is tasked with stopping the demons that are about to trigger the apocalypse. In this project, I helped program the AI for the enemies along with audio programming.
The game can be downloaded at - https://ivanpalazzo.itch.io/999ad